Virtual Resistance

This current project is part of an overall study which is examining the impact that resistance has on physical exertion within immersive games. The final version will include more detailed visuals as well as a myoware flex sensor on the users calf muscle as a way of measuring physical output.

We intend to do a comparable user test to look at the influence visual feedback has on physical output in an immersive exerGame. As well as the data feedback we are interested in seeing if there is a higher sense of presence generated by seamlessly layering a virtual object with a tangible one and implementing automated resistance for greater realism during collision events.